We are looking for enthusiastic, part-time STEM Instructors to lead engaging 60 - 90 minute classes, clubs, and camps held after school, on weekends, and during school breaks. You will guide small groups (6 - 12 students) through interactive lessons that turn abstract concepts into tangible creations—robots that race, apps that solve problems, or experiments that launch rockets.
Key Responsibilities
Deliver pre-written curricula in coding (Scratch, Python, Java), robotics (LEGO Spike, VEX, micro:bit), or engineering/design challenges.
Adapt pacing and examples to student ages (Grades K-2, 3 - 5, 6 - 8, or 9 - 12) and experience levels.
Maintain a 6:1 (or better) student-to-instructor ratio; provide individualized support and safety oversight.
Set up, test, and pack classroom technology/hardware before and after each session.
Record attendance, formative feedback, and light post-class reporting in our LMS.
Communicate professionally with parents on student progress and classroom highlights.
Participate in quarterly instructor meet-ups and 2 - 3 hours of training per term.
Required Qualifications
Pursuing or completed Bachelor's degree in STEM field, Education, or related discipline.
Demonstrated experience teaching, tutoring, or mentoring youth ages 5 - 17.
Comfort with at least one of the following: block-based coding, Python/Java/C++, Arduino/robotics kits, CAD, or basic data science.
Reliable transportation to partner schools/makerspaces (if onsite) or high-speed internet & quiet teaching space (if remote).
Enthusiasm for experiential learning and growth mindset culture.
Requirements
Bachelor's degree in STEM-related fields(Engineering,IT,computer science etc.)
Strong knowledge of at least two of the following: coding (e.g. Scratch,Python),robotics,loT, or Drones.
Enthusiasm for experiential learning and growth mindset culture.
Prior experience teaching or mentoring children in STEM activities.
Excellent communication and interpersonal skills.