Job Summary
The STEM / Technology Instructor is responsible for delivering engaging, hands-on lessons in schools while supporting the implementation of the organization's technology curriculum.
The instructor will teach students across Primary and Secondary levels using a project-based learning approach in areas such as coding, robotics, artificial intelligence, and digital technology.
In addition to teaching, the instructor will support student development beyond the classroom by preparing learners for competitions, exhibitions, and innovation showcases, helping them build real-world projects and confidence.
The role also involves representing the organization at external events, competitions, and exhibitions, showcasing student projects, program impact, and the organization's offerings.
The ideal candidate should have teaching experience, strong classroom management skills, and a solid foundation in technology or STEM-related fields.
Key Responsibilities
Teaching & Classroom Delivery:
Deliver engaging and interactive lessons based on the provided curriculum.
Teach students using hands-on, project-based learning methods.
Simplify technical concepts into clear, age-appropriate explanations.
Manage classroom behavior and maintain a positive learning environment.
Ensure all students participate actively during lessons.
Lesson Preparation & Planning:
Prepare for each class using the provided lesson plans and teaching guides.
Set up required materials, devices, and tools before lessons begin.
Adapt lesson delivery to suit different student learning levels where necessary.
Ensure lessons are completed within the allocated time.
Student Assessment & Support:
Assess student performance through class activities, projects, and quizzes.
Provide feedback to students to support improvement.
Identify struggling learners and offer additional guidance.
Support students in completing projects and assignments.
Competitions, Projects & Innovation Development:
Prepare students for internal school competitions and external STEM competitions.
Guide students in designing and building innovative, real-world technology projects.
Mentor students in problem-solving, creativity, and project presentation skills.
Support students in preparing for project exhibitions, demo days, and showcases.
Encourage participation in innovation challenges, hackathons, and STEM events.
Reporting & Documentation:
Prepare and submit weekly and termly reports on student progress.
Maintain accurate records of attendance and class activities.
Provide feedback on curriculum effectiveness and student engagement.
Document classroom challenges and suggest improvements.
Technical & Classroom Setup:
Set up and manage devices, robotics kits, and software tools required for lessons.
Troubleshoot basic technical issues during class.
Ensure proper handling and maintenance of equipment.
Support students during practical sessions involving technology tools.
Representation & External Engagement:
Represent the organization at school exhibitions, competitions, fairs, and public showcases.
Support the presentation and demonstration of student projects and program outcomes.
Assist in showcasing the organization's products, services, and achievements at events.
Engage with stakeholders, schools, and visitors during exhibitions and outreach events.
Professional Conduct & School Engagement:
Arrive on time and maintain professionalism at all times.
Represent the organization positively within partner schools.
Communicate effectively with school staff and coordinators.
Adhere to school policies and organizational standards.
Areas of Instruction
Instructors may be required to teach:
Coding and Programming (Scratch, App Inventor, Python, etc.)
Robotics and Physical Computing
Artificial Intelligence (basic to intermediate levels)
Digital Literacy and ICT Skills
Key Performance Indicators (KPIs)
Quality of lesson delivery and student engagement
Classroom management effectiveness
Student performance and project completion rate
Success and participation in competitions and exhibitions
Quality of student innovation projects developed
Timeliness and quality of reports submitted
Feedback from schools, events, and supervisors
Punctuality, attendance, and professionalism.
Requirements
Bachelor's Degree in Education, Computer Science, Engineering, ICT, or related field (or equivalent experience).
Prior teaching or classroom management experience.
Basic to intermediate knowledge of technology, coding, or STEM tools.
Strong communication and presentation skills.
Ability to manage and engage students effectively.
Willingness to travel to assigned school locations.
Preferred Skills:
Experience teaching coding, robotics, or STEM-related subjects.
Familiarity with tools such as Scratch, Arduino, Micro:bit, App Inventor, or Python.
Ability to guide students in building projects and preparing for competitions.
Strong problem-solving and adaptability skills.
Passion for working with children and young learners.